What is R092
R092 is an optional coursework component of the Creative iMedia course and is worth 25% of your overall grade. Your teacher will choose which of the optional coursework modules you need to complete. Please ask your teacher if you are unsure which of the optional modules you will be doing.
What is covered in R092?
R092 is all about developing a digital game.
OCR give out a few set projects that all involve developing a digital game for a different scenario and your teacher will generally choose which scenario your class (or you) will complete.
The project will involve you using appropriate game publishing software (such as GameMaker or Clickteam Fusion 2.5) to create a digital game.
How is R092 split up?
R092 is split into 4 main Learning Objectives (or LO for short):
- LO1
- LO2
- LO3
- LO4
LO1
Understand game creation software, hardware and peripherals
LO2
Plan an original game
LO3
Create an original game
LO4
Evaluate and review the game that you created
R092 advice
LO1
In LO1 you will be expected to research some different game creation software, the hardware needed to run games and game creation software and the peripherals that would be needed in order to effectively create games. While researching and writing your report you should not copy anything from books or the internet. Doing so will get you a 0 mark and it will be checked by the person marking your coursework.
LO2
In LO2 you will be given a client brief which will tell you what your client wants from the game. You should print the client brief out and highlight all the key elements that the brief is asking you to produce as well as any specifications that the client wishes you to adhere to.
You should generate ideas for the game using a mind map and a mood board pre-production document.
You should also produce a work plan and a visualisation diagram of how your game will look when it is complete.
LO3
In LO3 you will work on creating the game that you have designed in LO2 in some game making software. The software used will be chosen by the school and will depend on what the school has available for students to use. You will not be expected to create a massive game that lasts for hours and hours, just a simple game.
As you create the game you should take screenshots of everything that you do step by step and put it into a report so that it can be seen how you created the game.
When you have completed your game, you will need to export it to a suitable file format as specified in the client brief.
LO4
LO4 will be used to evaluate the game that you have produced. You should use the highlighted client brief (and the points that you highlighted) to say how you have achieved what the client has asked for.
You should also say what you think you have done well and what you could improve upon or expand if you were given some more time to work on the project.